[FHSW] Europ Community - Mainpage
Friday, 2014-08-01, 4:42 AM
[Forgotten Hope Secret Weapon] European CommunityMain

Registration

Login
Welcome Guest | RSS
/
Menu
Translation
Facebook
Server
TeamSpeak 3 Server
Add [FHSW] Europ
Xfire - Gaming Simplified

Xfire - Gaming Simplified
Counter








 
infos & preview for all maps played on the server







 

ANNOUNCEMENTS:


 Does your game server browser freeze? There is a solution!

The GameSpy service has been closed. That means your game built-in server browser is not working anymore what causes your game to freeze.

To fix it, just apply this very simple patch provided by the Team-Simple

In case of patching failure, use this alternative patch installer.
If you wish to install the necessary files by hand, use one of these links: ORIGIN users or RETAIL CD users

 

 

 



 

Today we've got a pleasure to announce that new version of FHSW mod, numbered 0.55, has just been released to download! It features marvellous improvements and additions like destructible static objects, level bombing system, revised visual effects, loads of new vehicles and many more. Don't hesitate of putting a breeze of freshness to your beloved game!


 

In order to play on our server you must update the mod to the 0.55 version. How to do that?

  
1. First of all, download the mod files. As of yet, we have got the following mirrors only, choose the one that suits you best: Torrent, FTP, HTTPS
Our community will provide another mirrors soon. Just keep visiting our website if you are in need of different file sources and information.

2. Find and go to "...\Battlefield 1942\Mods" directory and DELETE your "FHSW" folder if present.

3. Open the RAR archive that you have just downloaded in step 1, open the "FHSW055Client" folder and then move the "FHSW" folder to "...\Battlefield 1942\Mods" directory.


 

EVENTS:




 




 
infos & discussions about past and future events, any suggestion welcome




 

LATEST FHSW NEWS:



Forgotten Hope Sea Weapons








 
  








 








 

Paul & Oscar








 
 








 








 

Tiger & friends








 
  








 








 

Death from below








 
 








 
 
Mechanized cavalry








 
 








 








 

Old Comrade








 








 








 

Additional units to support American fleet








 
    








 








 









 

Stefan1990 paid alone since 2009, now he does not want to pay alone anymore!

A frequent donation of 10€ from 8 players each month would keep the Server running for years!


To donate, click on the DONATE icon on the mainpage or donate to my paypal account: stefan-fellinger@hotmail.com


If you can't donate via paypal, send a PM to Stefan1990 an ask him for his IBAN and BIC









 


FHSW v0.51 released!!

Finally our long wait is over and we can get back in action with this brand new version,
 featuring new vehicles, new weapons and
7 new maps to continue the fight.
And where else to better test this new version other than the FHSW-Europe Server!



FHSW 0.51 Installer Downloads:

Part 1 of 3:

FHSW 0.51 Full Part 1 of 3

Part 2 of 3

FHSW 0.51 Full Part 2 of 3


Part 3 of 3


FHSW 0.51 Full Part 3 of 3








 








 
 

width=hr />

Login or Register
FHSW on Moddb

Forgotten Hope: Secret Weapon

FHSW Customization

Customization

Featured Video
Servertime (GMT+1)
Chatbox
Forum
Latest updates:

-2014-08-01 4:16 AM:
 Our Teamspeak 3 Server in Infos:

-2014-07-31 2:11 PM:
 FHSW Suggestions Thread Vol. II in FHSW Corner

-2014-07-31 12:14 PM:
 A secondary mod on our server? in Suggestions:

PayPal Donation
You... Can keep the server running!
Costs per month currently: 89 € Costs per year currently: 1068 € Top Donators:
  • Fritz Kempf 110€
  • Robert von Eberhahn 45€
  • Splitterman 90€
  • Lampo 140€
  • SeppDietrich 100€
  • Marduk 65€
  • Vano 30€
  • W.Rüttger. 20€
  • Barbarossa 15€
  • Luke Sky High 10€
  • Santa Anna 40€
  • Gefr.Asch 20€
  • SimoHayha 80€
  • Death 15€
  • mvpelt 20€
  • Xenab 20€
  • Partnersites
    Copyright MyCorp © 2014 Powered by Stefan1990
    Create a website for free // Do not edit below this line var snow=new Array() var marginbottom var marginright var timer var i_snow=0 var x_mv=new Array(); var crds=new Array(); var lftrght=new Array(); var browserinfos=navigator.userAgent var ie5=document.all&&document.getElementById&&!browserinfos.match(/Opera/) var ns6=document.getElementById&&!document.all var opera=browserinfos.match(/Opera/) var browserok=ie5||ns6||opera function randommaker(range) { rand=Math.floor(range*Math.random()) return rand } function initsnow() { if (ie5 || opera) { marginbottom = document.body.clientHeight marginright = document.body.clientWidth } else if (ns6) { marginbottom = window.innerHeight marginright = window.innerWidth } var snowsizerange=snowmaxsize-snowminsize for (i=0;i<=snowmax;i++) { crds[i] = 0; lftrght[i] = Math.random()*15; x_mv[i] = 0.03 + Math.random()/10; snow[i]=document.getElementById("s"+i) snow[i].style.fontFamily=snowtype[randommaker(snowtype.length)] snow[i].size=randommaker(snowsizerange)+snowminsize snow[i].style.fontSize=snow[i].size snow[i].style.color=snowcolor[randommaker(snowcolor.length)] snow[i].sink=sinkspeed*snow[i].size/5 if (snowingzone==1) {snow[i].posx=randommaker(marginright-snow[i].size)} if (snowingzone==2) {snow[i].posx=randommaker(marginright/2-snow[i].size)} if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4} if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2} snow[i].posy=randommaker(2*marginbottom-marginbottom-2*snow[i].size) snow[i].style.left=snow[i].posx snow[i].style.top=snow[i].posy } movesnow() } function movesnow() { for (i=0;i<=snowmax;i++) { crds[i] += x_mv[i]; snow[i].posy+=snow[i].sink snow[i].style.left=snow[i].posx+lftrght[i]*Math.sin(crds[i]); snow[i].style.top=snow[i].posy if (snow[i].posy>=marginbottom-2*snow[i].size || parseInt(snow[i].style.left)>(marginright-3*lftrght[i])){ if (snowingzone==1) {snow[i].posx=randommaker(marginright-snow[i].size)} if (snowingzone==2) {snow[i].posx=randommaker(marginright/2-snow[i].size)} if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4} if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2} snow[i].posy=0 } } var timer=setTimeout("movesnow()",50) } for (i=0;i<=snowmax;i++) { document.write(""+snowletter+"") } if (browserok) { window.onload=initsnow } HTML Free Code