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Forum » [FHSW Europ] FHSW 0.51 Server: » Events: » FHSW EUROPE EVENTS (post your suggestions here)
FHSW EUROPE EVENTS
Stefan1990Date: Wednesday, 2011-03-16, 7:18 PM | Message # 1
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Events of 2014



number of players: 26
maplist by Mayer
flyer by Mayer


number of players: 38
maplist by Fritz-Kempf,Mayer,Robert_von_Eberhahn
flyer by Mayer


number of players: 62 {Record}
maplist by Mayer,RADIOSMERSH,Xenanab,Death,Robert_von_Eberhahn
flyer by Slobodan,Mayer


number of players:
maplist by Mayer
flyer #1 (official) by Mayer , flyer #2 by Slobodan


number of players:
maplist by Fritz-Kempf
flyer by Slobodan


Events of 2013

  • Air Force Battles
  • Tank Battles of WWII
  • Battle of the Solomons
  • Alternative History of WWII
  • Infantry Battles
  • The Battle for Japan
  • D-Day
  • Battle for the Gilbert Islands/Battle for Burma
  • Progress to the Reich
  • Hungary's Fate
  • Soviet Storm
  • American Offensive
  • April Fools
  • Italian Front
  • Pacific War
  • Invasion on Hell
  • Axis Advance
  • Eastern Front - The Downfall
  • Western Offensive
  • Desert War
  • Turning Points of World War II
  • D-Day
  • Objective Maps Event
  • Best of Push Maps
  • The Great Retreat
  • Battle of the Pacific Islands
  • Afrika Korps Fate
  • Commonwealth Forces
  • Late Tank Battles
  • Ribbentrop-Molotov & Fall Gelb
  • Closing the Falaise Gap
  • Death from Above
  • Hungarian Front
  • 1944 - The Decisive Year of WWII
  • The Decisive Year 1942
  • The Decisive Year 1943
  • The Forgotten Battles
  • Streetfights of WW2
  • Combined Arms
  • Naval Nightmare
  • Vanilla Event
  • Vive la France
  • Santa Claus has gone to War
  •  
    RADIOSMERSHDate: Wednesday, 2014-07-02, 0:09 AM | Message # 1221
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    Quote Endless_Nameless ()
    Hmm I would like to keep it as Vanilla as possible to avoid any crashes for people trying to play online.
    Maybe add it as an additional feature which is not selected by default?


    FHSW Youtube Channel
     
    Korsakov829Date: Wednesday, 2014-07-02, 4:53 AM | Message # 1222
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    Saw event was on front page and missing a flyer, was bored so made this.



    If preferred non-GIF stills available.


    Message edited by Korsakov829 - Wednesday, 2014-07-02, 4:55 AM
     
    Robert_von_EberhahnDate: Wednesday, 2014-07-02, 6:54 AM | Message # 1223
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    oh very nice flyer!

     
    mardukDate: Wednesday, 2014-07-02, 8:04 AM | Message # 1224
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    It is a nice flyer smile But bloody Siegfried Line crashes the server sad Lets use Kakazu Ridge instead. Ok?

    Quid pro quo!
     
    Robert_von_EberhahnDate: Wednesday, 2014-07-02, 11:58 AM | Message # 1225
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    I would prefer a map where many "secret weapons" are located like Gazaps or Spring awakening ?!

     
    Korsakov829Date: Wednesday, 2014-07-02, 4:32 PM | Message # 1226
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    Might also want to consider replacing Air Raid Alert as well, the view distance is so long that it is very hard of my PC, imagine how it will be with all the effects coming from planes and ships.
     
    DeathDate: Saturday, 2014-07-05, 4:46 AM | Message # 1227
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    I think we should wait until the 0.55 bugs are solved that way everyone can enjoy the new maps and everything else.

     
    Korsakov829Date: Monday, 2014-07-07, 6:28 AM | Message # 1228
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    No way it can be called off, already received an email about the event days ago.

    Added (2014-07-07, 6:28 AM)
    ---------------------------------------------
    I think that went well, with the exception of Kure. The problem with objective maps and any that are naval/air combat oriented is that nobody really knows much about planes/ships, people prefer to go with what they know and the majority of that is tanks/infantry.

    So what's next week? Hungarian maps perhaps, could reuse this old map list:
    http://s2.postimg.org/v6a93w2q1/wegry.png

     
    mardukDate: Monday, 2014-07-07, 1:55 PM | Message # 1229
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    @Korsakov: Hungarian event?! Sure, why not!

    Quid pro quo!
     
    Korsakov829Date: Thursday, 2014-07-10, 2:13 AM | Message # 1230
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    http://i.imgur.com/ya9bYZj.png
     
    RADIOSMERSHDate: Friday, 2014-08-01, 4:42 PM | Message # 1231
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    What about BF1918?

    FHSW Youtube Channel
     
    (HH)BenjaminDate: Friday, 2014-08-01, 6:56 PM | Message # 1232
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    I would really like to do a BF1918 event but I don't think a majority of the community is behind it.
     
    Robert_von_EberhahnDate: Friday, 2014-08-01, 7:35 PM | Message # 1233
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    I am victory

     
    (HH)BenjaminDate: Friday, 2014-08-01, 8:17 PM | Message # 1234
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    I already made a map rotation suggesting maps we should do, that's on the Secondary Mod on our server thread.
     
    Robert_von_EberhahnDate: Friday, 2014-08-01, 9:11 PM | Message # 1235
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    Yes I know. I can´t do anything because in lack of time actually but I would participate!

     
    mardukDate: Saturday, 2014-08-02, 7:39 AM | Message # 1236
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    I would also like to play 1918. But on the other hand we hardly can get more than 10-15 players on the server at the moment. It is a very bad time for FHSW and I think we would also not have many players on an 1918-event.

    Quid pro quo!
     
    Mr_JDate: Saturday, 2014-08-02, 9:51 PM | Message # 1237
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    What about a Warsaw Uprising fightnight tommorow? High load of tickets and 120min round or 2 rounds?? Too boring?
     
    Robert_von_EberhahnDate: Saturday, 2014-08-02, 11:43 PM | Message # 1238
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    Why not . I´ll try to be there.

     
    Endless_NamelessDate: Sunday, 2014-08-03, 10:30 AM | Message # 1239
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    Depends on player count, if we're just 10 ppl a map becomes boring extremely fast for me. With 30 to 40 I can play it 2 hours no problem.

    Quote (HH)Benjamin ()
    I already made a map rotation suggesting maps we should do, that's on the Secondary Mod on our server thread.

    Update the map list with my suggestion please.


    My Youtube Channel
     
    Mr_JDate: Sunday, 2014-08-03, 10:58 AM | Message # 1240
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    Quote Endless_Nameless ()
    Depends on player count, if we're just 10 ppl a map becomes boring extremely fast for me. With 30 to 40 I can play it 2 hours no problem.


    Yep, Admins are allowed to abort this schedule in case of players absence (what in fact is really likely to occur schmoll )
     
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