FHSW 0.51 - Bug Reports - Forum
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Forum » Welcome to the [FHSW] Europ Community! » FHSW Corner » FHSW 0.51 - Bug Reports
FHSW 0.51 - Bug Reports
Fritz-KempfDate: Friday, 2012-11-16, 12:32 PM | Message # 1
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A new version with Bugfix from version 0.5. But a new version = new bugs. I have found a few yesterday in a quick reccon on the new maps. I will now do my best to find them back and report it here. Please, join this topic and report also buigs so the FHSW Dev team can fix them and bring (we hope) a hotfix.



Message edited by Fritz-Kempf - Friday, 2012-11-16, 12:32 PM
 
Fritz-KempfDate: Friday, 2012-11-16, 2:26 PM | Message # 2
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- Unknow Japanese aircraft carrier have still no Mini Icon.
- Alaska 1948: inside the bunker at grid Delta 1, a lamp bug when you taker the stairs to the lower level
- FHT Battle of Kohima: when you use the AA gun on the roof at grid Charlie 2, you fall down to the first floot. Possible on others places on the map to.
- FHT Battle of Kohima: when you use the 75mm Type 88 AA gun on the hill at grid Charlie 1, you can't bail.
- FHT Battle of Kohima: the white and beautiful building at Delta 8 have a little bad texture but also it fly.
- Char B1: still have his collision mesh bug. It can defend himself when the enemy attack from the back.
- Stg 44 Night Vision doesn't work.
- Roof machinegun Hetzer have a strange Night vision bug: http://i48.tinypic.com/10wjho7.jpg

Enough for now




Message edited by Fritz-Kempf - Friday, 2012-11-16, 6:19 PM
 
ACEDate: Friday, 2012-11-16, 11:04 PM | Message # 3
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*Singleplayer still doesn't seem to work.
 
MannsDate: Saturday, 2012-11-17, 0:53 AM | Message # 4
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-Sherman Version with double sandbags (hull and turret) has wrong icon on Position: 1 [found on Reichsbahn)
-Mouse Pillbox wrong icon
-Gazaps: Flying tree at E2
-ME262 with additional speed burner has different target visor like all other Me262s
-Kohima: Mortar at B4 has reversed sights
-Horse still not visible on minimap / map
-APCs with town guns are still visible for all on minimap / map
-M3 Grant/Lee(early) has wrong description on Position: 3,4,5
-Tanks at Kohima, southern japanese main base are unenterable
-15mm Besa MARK I of the Mark VIC tank has no recoil
----Suomossalmi:
Multiple wrong descriptions on weapon kit menu of russian team
Bugged Spawn Protection on finish side for airplanes (stuck in the air)
-------
M45 Maxson has bugged or no sounds when firing both diagonal gun sets
-Gazaps has sound problems


honor and duty

Private [DPB]Styv signed up for military service on ranked battlefields at 19:04:56 30|07|2008 in ForgottenHope 1
 
firebolt5Date: Saturday, 2012-11-17, 3:48 AM | Message # 5
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Quote (ACE)
*Singleplayer still doesn't seem to work.

I'm pretty sure with 0.5 they stopped supporting single player for their mod.

Also, are the tank test field maps working? I haven't had a chance to download 0.51 yet
 
Fritz-KempfDate: Saturday, 2012-11-17, 10:23 AM | Message # 6
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Yes, it works. But i love the old versions.... Tank Test was for me pick a tank and just test it. Now you need to travel a few kilometres trying to find the tank...

 
Fritz-KempfDate: Saturday, 2012-11-17, 2:55 PM | Message # 7
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- Berlin streets: last Maus turret bunker fly little
- Berlin Street: the ladder to the upper floor still deosn't work (see bug report 0.5)
- Or im a fool or this is a bug but i can't usee all aa guns on the Yamato Model 1944
- Monster of Stahles lags. I used the Japanese IJN Kii and that thing lags a lot! Is it this ship or another ship? No idea.




Message edited by Fritz-Kempf - Saturday, 2012-11-17, 10:41 PM
 
Fritz-KempfDate: Monday, 2012-11-19, 1:35 PM | Message # 8
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- HMS Lafory have wrong ship number. HMS Laforey was G99 and not G35 (HMS Marne).
- Lot of flying stuff on Kaserin Pas! Examples: flying barrels D7, Flying Tent corner F8
- Rheinenbung: German Oiler have no name (only icon)


 
Endless_NamelessDate: Monday, 2012-11-19, 8:53 PM | Message # 9
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Quote (Manns)
APCs with town guns are still visible for all on minimap / map

These grey icons on the minimap are only visible for your own team, test it. happy


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Fritz-KempfDate: Tuesday, 2012-11-20, 4:45 PM | Message # 10
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- Air Traffic control tower have weird texture. Its flicker.
- FHT Battle of Kohima-1944: i can not enter three Type 1 Chi-He tanks at south Japanse mainbase??? Bug?
- FHT Battle of Kohima-1944: D4 near flag a barrel in wall.


 
Stefan1990Date: Tuesday, 2012-11-20, 5:33 PM | Message # 11
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- Reihnübung: no motorsound in JU88 (Cockpit view) no gunsound in german sub at pos 2 3 and 4
 
Endless_NamelessDate: Tuesday, 2012-11-20, 6:24 PM | Message # 12
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Quote (Fritz-Kempf)
- Or im a fool or this is a bug but i can't usee all aa guns on the Yamato Model 1944

Which map? On Leyte Gulf not all AA guns can be used iirc, which maybe has to do with the fact that there aren't any planes available.

Quote (Fritz-Kempf)
- Monster of Stahles lags. I used the Japanese IJN Kii and that thing lags a lot! Is it this ship or another ship? No idea.

This ship and some others are very detailed, probably close to what the engine can handle in multiplayer. Don't get too close to another highly detailed model, like the South Dakota, otherwise it will lag badly. There can't be much done to change this I think.


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MannsDate: Wednesday, 2012-11-21, 6:34 AM | Message # 13
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-SDKFZ251 28cm 2xMG 34 has wrong kill name
-Sherman from kaserine pass has wrong icon on position 2
-Jumbo (reichsbahn) has 50cal on wrong position (6)
-Jagdtiger missing second passenger seat (only one at 6)
-Churchill ARV and many other ARVS got useless passenger outside seats
-T26E4 has normal Pershing wreck model
-M18 Hellcat 50cal does not have the feature to duck (S)
-P51s got different visor from F8 and F9 sight, it is difficult to explain, i hope you know what I mean
-Snipers still got animation bug when you look through the scope and he rechambers
-SAS Jeep is visible for all on the minimap as an emptly vehicle (like the APCs with towable guns)


honor and duty

Private [DPB]Styv signed up for military service on ranked battlefields at 19:04:56 30|07|2008 in ForgottenHope 1
 
Fritz-KempfDate: Wednesday, 2012-11-21, 2:02 PM | Message # 14
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- Eastern Blitz: still not fix it the artillery tractor that hops on the camouflage.

 
MannsDate: Thursday, 2012-11-22, 0:18 AM | Message # 15
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-Mortars invisible after deploying

honor and duty

Private [DPB]Styv signed up for military service on ranked battlefields at 19:04:56 30|07|2008 in ForgottenHope 1
 
Fritz-KempfDate: Saturday, 2012-11-24, 0:01 AM | Message # 16
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- Air Raid Kure: I-54 have I-58 texture and sticks in the ground in hangar.
- Air Raid Kure: I-56 have I-58 texture.
- S-51: have still his collision mesh bug.
- USS Southerland have USS Gearing Texture (wrong number on ship)
- USS Bunker Hill (CV-17) have USS Essex (CV-9) (wrong number on ship deck)




Message edited by Fritz-Kempf - Saturday, 2012-11-24, 0:26 AM
 
Fritz-KempfDate: Wednesday, 2012-11-28, 5:36 PM | Message # 17
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- FHT Operation Thursday: the bunker at B6 fly. http://i45.tinypic.com/f44hhx.jpg
- FHT Pasir Panjang: the Push Map system should be much bether! If you enter a flagradius from an uncap flag, wich you can not capture yet, you be killed and the tanks or planes or other weapons stuck and make some crazey freaky noise. i can't explane it. But its ignored!
- FHT Pasir Panjang: The Vickers machinegen is inside the anthill wall: http://i49.tinypic.com/14t0to7.jpg


 
MannsDate: Saturday, 2012-12-01, 9:31 PM | Message # 18
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- DSHK Stationary MG, window deploy mode, if the guy is dead and on the mg as a victim, you want to reman the mg, you die without reason
- HOT: T40 TB3 Drop on Redsquare makes the server crash (when you use it)


honor and duty

Private [DPB]Styv signed up for military service on ranked battlefields at 19:04:56 30|07|2008 in ForgottenHope 1
 
Fritz-KempfDate: Saturday, 2012-12-15, 4:42 PM | Message # 19
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- Operation Coronet: when you try to capture flag 3 you be killed for some reason. Japn or American,... same story
- Type 4 Ho-Ru: missing wreck after destroyed


 
mayerDate: Sunday, 2012-12-16, 1:01 AM | Message # 20
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Quote (Endless_Nameless)
This ship and some others are very detailed, probably close to what the engine can handle in multiplayer. Don't get too close to another highly detailed model

Happened again on Midway: If South Dakota and Yamato come to close together, the game will lagg badly.
I suggest to remove some details of the ships or just replace one with a not so detailed ship/version


 
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