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Forum » Welcome to the [FHSW] Europ Community! » FHSW Corner » map problems (lists all problems with FHSW maps)
map problems
mayerDate: Sunday, 2014-01-19, 3:08 PM | Message # 1
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status of version 0.51

divided in the following degrees of severity:

  • critical problems/unplayability
  • gameplay related problems
  • graphical flaws


  • A day of Zitadelle - 1943 - bad quality wheat fields

  • Battle of Angaur - 1944 - HMS Lion utterly destroys the balance of the map and promotes spawnkilling

  • Battle of Off Malay - 1941 - visual artifacts

  • Battle of Stalingrad - 1942 - static Stuka glitches in the air

  • Fall Weiss - 1939 - 2 control points (farmhouse and farmhouse2) are missing in the server file

  • Gazaps - 1945 - flying trees G5, hilltop

  • Hungary Forest - 1945 - levitating flagpole and barbed wire at control point <east_pak>

  • Moscow Outskirts - 1941 - T-34&KV-2 bunker make allied defensive position at point 2 too strong, unbalance

  • Operation Goodwood - 1944 - allies have very heavy armor support (churchill applique, black prince), unbalance

  • Pakfront - 1943 - bad placement of 85mm 52-K allows glitching under the trench system

  • Remagen - 1945 - low view distance

  • Ramelle Neuville - 1944 - allies strong armor support (especially the jumbo) leads to unbalance

  • Suomussalmi - 1939 - finnish town has Kriegsmarine and Hitler posters which is both nonsensical and ahistoric

  • Battle of Luzon - 1945 - crashes

  • Kakazu Ridge - 1945 - crashes while loading

  • Kota Bharu - 1941 - crashes

  • The Bridge on the river Kwai - 1942- crashes

  •  
    XenanabDate: Sunday, 2014-01-19, 3:13 PM | Message # 2
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    Battle of Off Malay has terrible visual artifacts. I would recommend to work that over. Renderdistance, lack of fog, etc
     
    mayerDate: Sunday, 2014-01-19, 3:20 PM | Message # 3
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    Maybe we should start a FHSW map improvement project yes

     
    mayerDate: Monday, 2014-01-27, 10:51 AM | Message # 4
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    updated

     
    Endless_NamelessDate: Tuesday, 2014-01-28, 8:51 PM | Message # 5
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    Quote Xenanab ()
    Battle of Off Malay has terrible visual artifacts. I would recommend to work that over. Renderdistance, lack of fog, etc

    Yes it's strange to me why they don't fix these simple things even after several updates. Same with lightmaps.

    Quote mayer ()
    Pakfront - 1943 - bad placement of 85mm 52-K allows glitching under the trench system - rework of map needed

    Could possibly also be changed via ssm if we just set the exit point of that gun a bit higher.


    My Youtube Channel
    aka eYe.ris
     
    mayerDate: Tuesday, 2014-01-28, 9:13 PM | Message # 6
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    Quote Endless_Nameless ()
    Could possibly also be changed via ssm if we just set the exit point of that gun a bit higher.

    Yes, please yes


     
    slobodanDate: Tuesday, 2014-01-28, 10:34 PM | Message # 7
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    Seelow Heights - massive disconnections

     
    Endless_NamelessDate: Wednesday, 2014-01-29, 10:33 PM | Message # 8
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    Quote mayer ()
    Yes, please

    Done and already uploaded to the server (actually yesterday).


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    aka eYe.ris
     
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