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Forum » Welcome to the [FHSW] Europ Community! » FHSW Corner » FHSW 0.55/0.551 - Bug Reports (Bugs you have found)
FHSW 0.55/0.551 - Bug Reports
RADIOSMERSHDate: Sunday, 2014-08-17, 8:13 PM | Message # 41
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Some gamebreaking bugs (needs check since can be temporary server issue):
Operation Bougainville - Japs can't spawn at airfield when they lose all their ships
Arnhem - disconnected everybody today

Never mind, I just checked it and this had to be because some temporary sever lags.


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Message edited by RADIOSMERSH - Monday, 2014-08-18, 11:03 AM
 
Fritz-KempfDate: Monday, 2014-08-18, 11:01 PM | Message # 42
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-> T-VI-100: have the Tiger I Mid version wreck. 
-> Sturmtiger: have Tiger I Mid chassis wreck
-> Reichbahn: missing chimney at D2
-> Sturmpanther: have Panther tank wreck.
-> Siegfriedline: map crasht
-> Tiger I Late Model: Have the Mid Model Wreck
-> Gazapus: missing shadows


 
[LSD]SeppDietrich[OGF]Date: Thursday, 2014-08-28, 4:56 PM | Message # 43
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Quote Endless_Nameless ()
Thanks, I was able to locate and fix that bug. I also uploaded it to the server, but you have to download a new objects.rfa to be able to play these two maps (maybe others are affected too?) online. You can still join the server and play the other maps with the regular objects.rfa though.Here's the download: https://docs.google.com/uc?auth....ownload

hallo!
gilt das für alle?? downlaod installen??
arbeitsplatz-lokalerdatenträgerC-programme-ea games-bf1942-mods-fhsw-und dann archieves öffnen und dann da einfügen wenn man es geladen und entpackt hat und dann kopiert!???
danke gruss sepp


Mut bedeutet zu kämpfen auch wenn der Feind übermächtig ist!
Courage meant to fight even if the enemy is over powerful!


Message edited by [LSD]SeppDietrich[OGF] - Thursday, 2014-08-28, 4:58 PM
 
Endless_NamelessDate: Thursday, 2014-08-28, 7:27 PM | Message # 44
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Ja. Es ist aber keine Pflicht das herunterzuladen, um auf dem Server spielen zu können.

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[LSD]SeppDietrich[OGF]Date: Friday, 2014-08-29, 5:04 PM | Message # 45
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Ja. Es ist aber keine Pflicht das herunterzuladen, um auf dem Server spielen zu können.
oki danke up ok


Mut bedeutet zu kämpfen auch wenn der Feind übermächtig ist!
Courage meant to fight even if the enemy is over powerful!
 
RADIOSMERSHDate: Friday, 2014-08-29, 6:29 PM | Message # 46
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Choosing Japanese officer kit on Kota Bharu causes kick of all players.

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SeemanDate: Saturday, 2014-08-30, 3:59 PM | Message # 47
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I connecting the FHSW server, and the map is Berlin - 1945. With going to loadingscreen, i seeing the "Wolga" map with PFC mappack. (I'm not drink alkohol today.)

WTF is going on here?!
 
RADIOSMERSHDate: Monday, 2014-09-01, 2:01 PM | Message # 48
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Soletchnogorsk 1941 runs fine on server, but everybody who tries to connect get that error (checked on 0.552 server):


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Message edited by RADIOSMERSH - Monday, 2014-09-01, 2:02 PM
 
(HH)BenjaminDate: Monday, 2014-09-01, 3:48 PM | Message # 49
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I'm sorry but I really have no idea what ended up happening with the Sound and Texture pack. Am I able to play FHSW with it, or should I not download it? If I can play with it do I have to do anything special, like set something up?
 
Robert_von_EberhahnDate: Monday, 2014-09-01, 7:44 PM | Message # 50
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Soletschnogorsk causes crash to desktop for me wihout any error message

Gameserver admin on our FHSW Europ server
 
RADIOSMERSHDate: Sunday, 2014-09-14, 9:11 PM | Message # 51
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Today we played Alpenfestung and I was pissed off by the fact that you have to make two or even three shots from PaK 42 L/70 (note: Panther's gun, and it penetrates 138 mm of vertical armour at 100 m) to sides of Sherman (where the armour thickness is 38–45 mm, and it's absolutely vertical) in order to kill it. This happened twice, and at first time first round even bounced off. I understand that this may be caused by the bugs of the angle mod, but if so, then it needs to be fixed then.
Btw, I think Death also said that Sherman survived his shot from 128 mm KwK 44.


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Message edited by RADIOSMERSH - Sunday, 2014-09-14, 9:14 PM
 
(HH)BenjaminDate: Sunday, 2014-09-14, 9:18 PM | Message # 52
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I was in the sherman he was shooting at and i can honestly say that i received no damage from first 2 shots, then on the third with still about 95% health it suddenly just blows up. So something is up.
 
Endless_NamelessDate: Sunday, 2014-09-14, 9:39 PM | Message # 53
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This issue cannot be fixed without removing angle mod all together. I had an idea how to lower the randomness a bit and sent it to FHSWman but I doubt he will use it.

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RADIOSMERSHDate: Sunday, 2014-09-14, 9:42 PM | Message # 54
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I just tested it on local server, and all seems fine. Maybe that was some temporarily server issues?

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(HH)BenjaminDate: Monday, 2014-09-15, 0:31 AM | Message # 55
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Well, its not the first time this has happened to me, it just happens that this time I was on the receiving end of the effect. But there have been times when I've come up on top (like on a hill or something) and I'll shoot the turret of tank and it will not register very well, it seems that most of the "glitches" occur when shots are fired at the turret or where the turret attaches to the hull rather than when they are shot at the hull of tank.
 
Endless_NamelessDate: Tuesday, 2014-09-16, 11:49 AM | Message # 56
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It can also happen on a local game, it's a bit difficult to explain what happens. If you know how the BF1942 damage system works (especially how damage is calculated if you hit at an angle) and look at the collision meshes for tanks in FHSW you might be able to figure it out.

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RADIOSMERSHDate: Wednesday, 2014-09-17, 7:51 PM | Message # 57
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And now I was pissed off even more. Shooting from 122 mm Soviet gun to sides of PzKpfw Ausf. H did nothing (I was using AP rounds, that's for sure). Oh, this perverse anglemod.

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(HH)BenjaminDate: Thursday, 2014-09-18, 1:15 AM | Message # 58
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Should it be removed altogether? I mean this is ridiculous, the original damage was better than this one when it comes right down to it imo. I'm a little testy though atm, so this could just be my anger talking.
 
Korsakov829Date: Tuesday, 2014-09-23, 4:34 PM | Message # 59
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Textures went missing during a dogfight on Alpenfestung with what appeared to be an XP-72 (can't be sure). Worked fine only a few hours before though.

Added (2014-09-23, 4:34 PM)
---------------------------------------------
Does the Hurricane MkII C with x2 250kg bombs on El Alamein feel a bit weird to anyone else? Bombs seem to fall short of the target by 10-20m when dropping from above 500m.

 
RADIOSMERSHDate: Monday, 2014-09-29, 2:45 PM | Message # 60
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LeFH18 and 45mm 20-K guns take damage from machine guns (I mean LMG, not HMG) and rifles, while other artillery guns don't.

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Forum » Welcome to the [FHSW] Europ Community! » FHSW Corner » FHSW 0.55/0.551 - Bug Reports (Bugs you have found)
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